Wednesday, April 28, 2010

A Break from 3D MMORPGs

Last week I took a break from the two 3D MMORPGs I was playing, Battle of the Immortals and Runes of Magic, to play a few browser games. I don’t normally play browser MMORPGs, as they aren’t nearly as in depth as client based games, but I decided to give a few games a chance. The first game I played was Deepolis which is a submarine themed MMORPG published by BigPoint. BigPoint is easily one of the biggest players in the browser game space, as they publish Seafight, Dark Orbit, War of Titans and numerous other games. Now, all of their games are remarkably similar, but for some reason I really liked Deepolis. I guess I liked it because of its simplicity. Also, the fact that players can compete for a chance to win cash Is pretty awesome.

The second browser MMO I played was Heroes of Gaia, which is actually a fairly new game. Heroes of Gaia is published by gPotato, the same dudes behind Allods Online, Aika, Luna Online and Fly For Fun. Heroes of Gaia plays a lot like other strategy MMORPGs, but with a slight twist. Players can control their heroes and fight enemies outside of their ‘towns’. I recommend the game to anyone who likes real time strategy games. In fact, the game plays a bit like the old school Heroes of Might and Magic games.

After playing both Deepolis and Heroes of Gaia for a full week, I definitely learned to appreciate these browser games a bit more. Sure, they aren’t nearly as in depth as most client based games, but their simplicity and accessibility makes them great games. If I’m ever at a friend’s house, I could always hop onto their PC and check up on my town in Heroes of Gaia. That would be impossible in Runes of Magic, as its a 4+GB download.

Anyone else here play Deepolis? Or any other browser game? What do you guys think about them vs client games?

No comments:

Post a Comment