Tuesday, September 14, 2010

MMOs You can Play 5 Minutes a Day

When people hear the term “MMO” or “MMORPG” they instantly think the game is ridiculously time consuming. There’s also a stereotype out there that MMORPG Players have no lives. Both of these statements are false. Not every single MMORPG consumes a person’s life. There are countless casual and social games which can be played for a few minutes each day. Browser based MMORPGs especially are designed to be played in short intervals. Games like War of Legends, Caesary and Heroes of Gaia are a few examples of some MMOs that can be played 10 minutes a day. A lot of “hard core” client based MMORPGs like Dungeons and Dragons Online and Grand Fantasia can certainly eat up a person’s entire day, as these games are BUILT to consume a lot of time. As I mentioned earlier though, there are plenty of games designed for casual players.

Facebook Games such as Farmville, Ninja Saga and Nightclub City for example are also designed to be played in short bursts. It doesn’t even make sense to play these games for hours at a time, as these games involve lots of waiting. Personally, I know a lot of non-gamers who play Happy Aquarium, Pet Society and Restaurant City. These Facebook Games are actually a rapidly growing market. I think they’re so successful because they attract both gamers and non-gamers. Plus, these games don’t involve any actual skill; players only need to click around every few hours to progress in these kinds of games, while actual in depth MMOs like Ace Online and Dragon Oath actaully take some sort of skill and understanding of game mechanics.

There are also a few browser based chat MMOs like IMVU, WoozWorld and Gaia Online which are designed for those looking for more of a social experience than a gaming one. Players in these kinds of games don’t have to play for hours at a time, but can instead play in short 30 minute bursts. The purpose of these games is to make friends and meet new people online – not slay monsters and complete quests. There are client based MMOs like Lost Saga, Audition Online and ShowUp which can also be played in short bursts. The reasons these games don’t take up too much time is because each individual round only takes 10 minutes or so in these MMOs. “Rounds” in League of Legends on the other hand, can take upwards of an hour – sometimes much longer.

So enough with these stereotypes. There are MMOs out there that can be played in short bursts. Not every MMORPG player is a bum who plays games all day.

Saturday, September 11, 2010

Where Are all the Japanese MMORPGs?

Japan has always been big on both video games and anime, but they’ve been very weak in MMORPGs. Japanese game developers like Square Enix and Konami are world renowned for their triple A games, but it seems like Japan is well behind countries like South Korea and China in the MMORPG space. Sure Square Enix has Final Fantasy 11 and Final Fantasy 14, but it seems like out of the 200+ free to play MMORPGs available in the U.S. Only a handful of them are Japanese developed. Games like Uncharted Waters Online from NetMarble and GetAmped2 from Cyber Step are Japanese developed, but for every Japanese developed MMORPG I can name a dozen Korean ones. The video game industry in Japan is big. And by big, I mean HUGE. Two of the biggest video game companies are based in Japan – Nintendo and Sony. To be fair, Sony Online Entertainment does have several MMORPGs in North America – Like Vanguard, Pirates of the Burning Seas, EverQuest 2 and numerous other titles – but none of these games were actually developed in Japan. So it wouldn’t be fair to call them Japanese MMORPGs.

So why isn’t Japan big on MMORPGs? I think it’s because they’re not great at developing these kinds of games. Don’t get me wrong – I love Japanese console games, but I’ve tried playing Uncharted Waters Online and strongly disliked it. Mostly because the interface sucked. Fantasy Earth Zero, which is published by GamePot USA is also one of the few Japanese developed MMOs in the U.S. The game isn’t bad, but it’s really old. The graphics just look ridiculously out dated. CosmicBreak unfortunately suffers from the same problem. The game is decent, but it just looks REALLY old. Pandora Saga looks a bit nicer, but it’s not at all popular in the U.S. – but that’s because it’s being published in Malaysia. U.S. Users can still access it though, because there aren’t any IP blocks in place.

The problem with Japanese MMORPGs is that they’re all incredibly old. Final Fantasy 14 and Dynasty Warriors Online are the newest MMORPGs developed in Japan. The rest of the titles available in North America are just really old games re-launching in North America. I actually had a chance to play the Final Fantasy 14 beta, and I was very disappointed. The game suffers from the same problem Uncharted Waters Online has – a terrible interface. Aside from the clunky interface, there’s a ton of lag while navigating the menus, that it’s just frustrating to play FF14. Hopefully Square Enix fixes these issues before launch. I Can’t say the same thing about Chinese MMORPGs. I mean, sure some Chinese developers like EnjoyMMO and TQ Digital make low quality games, but Perfect World Entertainment and ChangYou are well known for their very high quality titles. Forsaken World for example looks absolutely incredible – and I have no doubt that the game will be successful, as the company’s other games have been a big hit – See Perfect World, Jade Dynasty and Battle of the Immortals.

Anyway. Hopefully we can see some more Japanese MMORPGs here in the West.

Wednesday, September 8, 2010

Why Are Some New MMOs Terrible?

You’d think as time goes on and technology improves, newer MMOs would be…. better? I’m not talking about gameplay, as whether a game is good in terms of gameplay is completely subjective. I’m talking about a game’s graphics and mechanics. Just look at Mission Against Terror from Subagames which just launched in North America in September 2010. I hate to say this, but the game is absolute trash. You may be thinking – sure it released in North America in 2010, but it could have been available in Asia for much longer, much like Digimon Battle from WeMade Entertainment, Monster Forest from AsiaSoft, and Uncharted Waters Online from Netmarble. – but that’s not the case here. Mission Against Terror LAUNCHED in Asia in late 2009, making the game less than a year old.

That means Mission Against Terror is newer than Alliance of Valiant Arms from ijji, newer than Wolfteam from Softnyx, newer than Combat Arms from Nexon and much newer then S4 League from Alaplaya, but if you looked at the game you’d think it was at least 7 years old. Visually, the game stinks. Unfortunately, we like to pretend graphics don’t matter, but graphics do matter. How about in terms of gameplay? Wolfteam and Combat Arms each have 25+ weapons available in their item stores, Mission Against Terror has like 8. In terms of level designs, the game fails even more. The game’s developer – Kingsoft just COPIED, literally copied, the famous De_Dust2 map from Counter-Strike. I’m not suggesting that the two maps are similar, I’m saying there are identical – because they are. What about the game’s music? Sure, I didn’t go into the game expecting a splendid musical score like the ones I found in Ragnarok Online or Sword 2, but I expected something. To my surprise, the game literally stole the Pirates of the Caribbean main theme. It plays in the background randomly while you’re gaming. How shameless can you get?

Mission Against Terror, sadly, isn’t the only new game to disappoint. Avalon Heroes from Alaplaya also sucked. Erebus Travia Reborn and Fists of Fu from Outspark were both bad games too. I say bad because there are better alternatives to all of these games. Fists of Fu isn’t a terrible game by itself, but compared to very similar games like Dragonica Online from Gravity, Fists of Fu does suck. If Dragonica didn’t exist, Fists of Fu would be decent. I know this article was a bit negative and I’m not always so angry, but seriously – Mission Against Terror is such a bad game it hurts.

I’ll end this post with a bit more positive stuff. Company of Heroes Online from THQ is a blast. I played the game during its beta and really enjoyed it. If you never heard of it, it’s basically Company of Heroes (The retail PC game), except with more features. Yeah, they made it completely free to play and added more features. Craft of Gods recently went free to play and it’s a decent game too. I would never consider paying for it, since it’s a pay to play MMORPG gone free to play, it’s decent.

Friday, September 3, 2010

They Should Make a Harvest Moon MMO

How awesome would a Harvest Moon MMORPG be? Forget games like Farmville and Farm Town or any other Facebook game. I’m talking about a fully fledged farming MMO with some depth. I’ve always been a fan of the series since I played my first Harvest Moon game on the Super Nintendo. My favorite of the series has to be Friends of Mineral town for the gamebody advance though. I’ve played that game for ages.

There’s definitely a market out there for a farming MMO. Why? Just look at Farmville and, Farm Town and other cheap farming games on facebook! There are so many of them and they’re all REALLY popular. So if so many people are playing these bad farming games, I’m sure many would play a real farming MMORPG. Don’t give me the argument that farmville is a casual game, as most of the people I know who play it, spend HOURs a day on it – not 5 minutes here and there. I read somewhere that Zynga was making over hundred million a year from FarmVille alone. With a market that big, I’m surprised there are no actual client based farming games yet.

What I find really crazy is that there are SO many fantasy MMORPGs, Racing MMOs, Sports MMOs, Sci fi MMORPGs, Turn Based MMORPGs and such, but there are no farming games. Heck, there’s even a golfing MMO called Pangya, but no farming game. I think everyone should send emails to the developers over at Victor Interactive Software and ask for a Harvest Moon themed game. I mean, they keep releasing new games for 360, DS and PS3 but nothing online. Why? I’d gladly pay a monthly subscription to play a game like this.

I’d also really like to see a pokemon MMO. I think Nintendo is crazy for not releasing one. There’s a Digimon MMO called Digimon Battle which is by WeMade Entertainment – and it’s surprisingly popular. I’m serious if an 8 year old Digimon MMO can be successful, a Pokemon MMO could be huge. Perhaps even bigger than World of Warcraft or MapleStory! I know for a fact, MILLIONS of people would play. Nintendo wouldn’t have to do anything that creative either. Just use the same exact graphics as the Pokemon DS games, and make the world persistent, and bam you have an awesome Pokemon MMORPG. People like Pets in MMORPGs, so a Pokemon MMO would work really well.

What do you guys think? Wouldn’t a real client-based farming MMO be awesome?

Friday, August 27, 2010

New Wave of MMORTS Games

The term MMORTS used to refer to cheesy empire building Evony like games. I say cheesy, because at the moment there are easily 100+ browser based empire building MMOs like Travian, Caesary,Tribal Wars, War of Legends and hundreds more. These games, for some reason, are absurdly popular. All of these games are browser-based as well. This is all about to change though.

GamesCampus – the company behind MLB Dugout Heroes, Asda Story, Shot Online, Legend of Edda and numerous other games, launched a revolutionary new MMORTS called Soul Master. I say revolutionary because it’s actually client based, and get this – fun. It mixes action MMORPG elements with pikmin like strategy. The combat is fluid and well paced. The levels themselves feel a bit similar to Dragonica Online and Divine Souls – as players can run through each level multiple times under different difficulties. For some odd reason, this particular system of progression has become really popular. Fists of Fu from Outspark and even Vindictus from Nexon employ similar progression systems. I think Lunia from ijji was the first game to have stage based linear gameplay. Each stage is instanced. Luckily, the main town area acts as a social hub where players can grab quests, buy items and interact with others.

Soul Master is definitely going to shake things up as it’s actually an original game. It feels a bit like Divine Souls, but with a twist. It’s not just a straight up action MMORPG. Players have to utilize clever strategy if they expect to complete a level. Luckily, if a stage proves too difficult, players can party up with others to complete it. All of this should be very familiar to those who have played Dragonica Online or even GhostX from GameKiss to a degree – as in its core Soul Master is very similar to these action MMORPGs. It only really differences itself by mixing RTS components with its gameplay, which actually work really well and are quite fun.

Have you played Soul Master yet? If not, definitely give it a chance! It’s a fun game.

Sunday, August 22, 2010

More Anime MMORPGs Coming Soon

A lot of new anime themed MMORPGs are coming out in the next few months. Many of them have been announced already and many of them are just starting their closed beta. August, 2010 has been a great month for free to play anime games! Gpotato announced Iris Online, which looks amazing. Looks like Bright Shadow from GamePot USA, except much brighter and more colorful. I personally love anime graphics in video games for some reason, so I’m definitely excited about Iris. Prior to Iris Online, gPotato only had Fly For Fun as an anime themed MMORPG and it’s been getting old. I mean, it’s a great game, but it’s really old now. Another new anime inspired MMORPG from gPotato that was announced recently is Prius Online. Netmarble is the company that publishes it in South Korea, so I’m surprised they’re not publishing it on their global portal, and instead, are letting gPotato publish it. I never really heard much about Prius Online, but I recently read an article on a news site that a couple in South Korea were so addicted to the game that they had forgotten to feed their child. The game must be good!

Kitsu Saga is another 3D anime MMORPG i’m looking forward to trying once it releases. The game is published by Aeria Games and was developed by the same company who also made Grand Fantasia – one of my favorite MMORPGs. Like Zentia and Dragon Oath, Kitsu Saga is supposed to be martial arts themed. I’m not crazy about the whole martial arts thing, but so long as the game is fun – that’s all that matters. The game is actually called JS Online in South Korea and its supposed to launch in north America sometime in late 2010.

I’ve been playing older MMORPGs like Secret of the Solstice and Fiesta Online from Outspark for a while. So seeing all these new MMORPGs being announced is great. Both Fiesta and Secret of the Solstice are solid games, but i’m looking to try something else. Mostly because I’ve played these games to death. I tried Fantasy Earth Zero from GamePot USA but couldn’t get into it. The same goes for Asda Story from GamesCampus. I’m really looking forward to some of these newer games though. Until they come out, I’ll probably kill some time playing some Lost Saga on OGPlanet and Soul Master. Both games are fairly new and incredibly fun. If you haven’t played them do give them a chance!

Sunday, August 15, 2010

A look at Anime MMORPGs

Since most free to play MMORPGs are developed in the East, it shouldn’t come as a surprise that many of them are Anime MMORPGs – visually speaking. In fact, most free to play games available here in the West through publishers like Aeria Games, OG Planet and Alaplaya are all developed in places like South Korea, China and Japan – where Anime is popular. To give you guys a better idea of where these MMOs come from, the most well known Korean MMORPG developers are Nexon (Think Vindictus and MapleStory) and Webzen (Think Soul of the Ultimate Nation). The most well known Chinese MMORPG developers are probably Perfect World Entertainment (Think Jade Dynasty and Battle of the Immortals) and ChangYou (Think Zentia and Dragon Oath). The biggest Japanese MMO developer is probably Square Enix with Final Fantasy 11 and maybe CyberStep with Getamped 2 and CosmicBreak.

Anyway, with so many anime inspired MMORPGs available from the super cute Luna Online to the more serious yet bright themed Cloud Nine, MMO gamers have a lot of choices available to them. In my opinion though the best anime MMORPG is probably MapleStory from Nexon. After that, other great anime inspired MMORPGs are Mabinogi, Fiesta Online, Secret of the Solstice and Grand Chase. I think more than half of the free to play MMORPGs out there are anime inspired. The first free to play MMORPG which I’ve played is Ragnarok Online from Gravity. Back when I played it, it wasn’t free to play, but I played on a private server. The game is free to play now, at least one one official server – Valkyrie. I’m actually not a fan of Japanese anime television / manga, but I still enjoy playing anime inspired games. I really love the art style – more so than realistic games actually. I mean, realistic MMORPGs like Karos Online and Sword 2 are good, but I just prefer the look and feel of anime inspired games more.

There are a lot of other anime MMORPGs which I didn’t mention here. If you know of any awesome ones that I didn’t bring up, leave their names in the comments below! I’m actually currently playing Grand Fantasia from Aeria Games and it’s a lot of fun. It’s definitely one of my favorites!