Friday, September 4, 2015

Felspire Browser MMORPG Review

Felspire is a browser-based MMO that takes place in the magical world of Eremos where, like every MMO, it’s up to you to defeat evil. The story is bland and practically nonexistent, but not more so than you’d expect from a browser game. The gameplay is also just about as fun as you’d expect, with a nice bit of flair from PvP arenas, although the game is heavily detracted from by the intensive auto-questing. This is remarkably similar to other Chinese browser games such as Magerealm and Siegelord.

After a relatively simple login the game presents a rather standard character customization system. While there isn’t a whole lot in terms of customization, you can choose between male and female characters and you can customize enough to stand out. The real impressive aspect here is the class system. The initial 3-class system expands to about 15 specializations once you level up.
The gameplay itself works. It’s nothing really beyond pointing and clicking, but an impressive amount of armor and weaponry is present. PvP is a real surprise in a game of this scope, although not much skill is involved because of the simplicity of Felspire.

However, the auto-complete system is out of hand. In the time that between creating my first character, switching tabs, and then switching back I had missed the entire intro and had leveled up. Many browser games, and even some MMOs, have automated systems. Most of these just include automated walking, but there are exceptions. Felspire on the other hand is the exception. Not only is walking automated, but so is combat and full-on questing. After starting the game I didn’t have to touch anything for a full 15 minutes, and my input was only required after arriving at the game’s hub. I understand some automated gameplay to pass over boring parts of the game, but these issues could be solved in other ways (i.e. not including stretches of the game that are known to be boring). At the very least this system needs to be toned down.

I’m aware that being a browser game, Felspire is prone to issues that are caused by the browser of choice rather than the game itself. However, after testing the game on multiple browsers I still could not get the in-game map to work. There were a few loading issues here and there, but the issue with the map was the most prevalent. One positive aspect of Felspire, and other browser MMOs, is that they're Mac compatible. There aren't too many Mac MMORPGs out there, so Mac users should be glad to see more and more browser games get released. This certainly applies to Linux users too. In fact there are probably less Linux MMORPGs than Mac MMOs!

Felspire is an average game all around. While it isn’t particularly bad, it’s not great either. It doesn't bring anything new to the browser MMORPG market, but the game does have technologically impressive 2D/3D graphics for a browser game, but the graphics still don’t look that great. Combine this with a bland story and a ridiculous amount of automatic gameplay and you get a pretty average title. At least they give you a kickass sword to start with. I'd much rather play a western developed browser game like Aberoth or AdventureQuest Worlds, but that's just my 2 cents.