Tuesday, September 28, 2010

Gamigo is Launching tons of new MMORPGs!

The German free to play MMO and MMORPG game publisher Gamigo has been on a roll lately. Their newest game King of Kings 3 launched on September 27 right after it finished closed beta testing. No second closed beta testing or open beta testing – straight to full release after closed beta. How awesome is that? For those of you who haven’t heard of King of Kings 3, it’s a 3D PvP MMORPG that plays a bit like Aika Online. PvP is definitely the game’s main focus as it has a really in depth tiered guild system and faction wars system. Like Mu Online and Silkroad Online – King of Kings 3 has a really high level cap too – something like 90+. Any game with a level cap higher than 80 is considered high in my book. Graphically though, King of Kings 3 isn’t anything special, but on the graphics department Gamigo has an awesome sci-fi theme MMO launching soon.

That awesome sci-fi themed MMORPG is Black Prophecy. It’s supposed to play a lot like Eve Online, except with a much stronger emphasis on action rather than just slow paced tactics. It’ll mop the floor with other space themed MMORPGs like Pirate Galaxy and Outer Galaxies – even though they’re browser games. Black Prophecy has some of the best graphics of any free to play MMORPG. Hopefully the music is good too, because MMORPG music is really important in my opinion – as it helps set the mood. I think games like Ragnarok Online, Sword 2 and S4 League are remembered so fondly, because of their excellent musical scores. Black Prophecy is currently in closed beta though, so I haven’t had a chance to play it. The MMO videos I’ve seen so far though make it looks really epic.

Another upcoming MMORPG from Gamigo that look really neat is Loong: The Power of the Dragon – a 3D Fantasy themed action MMORPG set in Ancient China. Graphically – the game looks quite awesome, but graphics aren’t everything – I actually enjoyed playing Fantasy Earth Zero from GamePot USA and Zentia from ChangYou – even though they have less then great graphics. To be fair, Zentia has decent graphics. But Cabal Online and Diablo 2 are great MMORPGs even though they don’t have the best graphics. Unfortunately Loong: The Power of the Dragon has no set release date, and I fear it may be another 6 months before it actually releases.

Yet another upcoming MMO from Gamigo is War of Angels. The game looks awesome because players can purchase wings in the game which lets players fly around. I think the only games that support flying mounts / wings are Perfect World, Fly For Fun and Jade Dynasty. I’d like to see more games add flying mounts – but what I like about War of Angels is that the graphics are good, but not so good that my computer can’t run it.

So what do you guys think about Gamigo? I think they publish some of the best MMORPGs out. The only thing they’re lacking is some browser MMOs in my opinion. Games like Caesary, War of Legends and Dark Orbit for example. If they had some browser MMOs they’d be one of the most varied publishers out.

Thursday, September 23, 2010

MMOFPS Games are all the Same!

I remember back when Sudden Attack, from GameHi, and Combat Arms, from Nexon, first launched in the U.S. I thought there would be some sort of new dawn in the field of free to play MMOFPS games. I figured in a few years time, no one would be buying console shooters like Modern Warefare 2 and would instead play free to play MMO shooters. Boy was I wrong. Both Sudden Attack and Combat Arms were GOOD games, but newer free to play MMO shooters like K.O.S. Secret Operations, WolfTeam, Soldier Front, Operation 7 and Cross Fire are ALL the exact same! Well, not the exact same, but they’re all tactical shooters where your opponents die in 2-3 hits. Graphically, each of these games are a bit different, but in terms of core gameplay, they’re nearly identical.

In terms of playable game modes, each and every one of these MMO shooters have a Counter-Strike style “planet the bomb – defuse the bomb” game mode, a team deathmatch and a free for all mode. Once Combat Arms launched its own Zombie mode – every new tactical MMO copied it! Practically every single one of these shooters have their own “zombie” modes now. Even the brand new Mission Against Terror MMO shooter from Suba Games, which launched into open beta on September, 2010 – has a zombie mode. Oh, and it has the exact same game modes that every other MMO shooter has!

There is hope though. MicroVolts from RockHippo productions is a third person MMO shooter which is launching into open beta in October. It looks and plays a lot like Valve’s Team Fortress 2. S4 League is another third person shooter. It’s by Alaplaya and has fast paced gameplay and awesome MMO music. Battlefield Heroes is third person too – and is the first free to play MMO shooter from DICE. It plays much like other Battlefield games, except with a distinct cartoony look. The game’s RPG elements give it a nice touch and helps the game stand out. Alien Swarm from Valve and Robo Smasher from KRU Interactive are original too – so props to those games for actually making something unique.

I’ve actually played every single tactical MMO shooter out there and it’s shameful how similar they are to each other. Seriously. If you’ve played Cross Fire, you might as well have played every other “tactical” MMO shooter as they all run on the same exact engine. It seems like all MMOFPS games are the same. I think there’s only one original tactical MMO shooter – and that’s Alliance of Valiant Arms from ijji. It actually looks and plays different than all the other copy cat games. It actually plays a bit like Call of Duty 4, but that’s just my opinion. It’s also one of the best MMO shooters because of its originality.

What do you guys think about all of these MMO shooters copying each other? At least we can look forward to Genesis A.D From ijji in the coming months.

Sunday, September 19, 2010

So Many Foreign MMORPGs

You’d think that 200+ free to play client based MMORPGs available in North America is a lot, but in reality its nothing compared to the number of free to play games available in China and Korea. This is because “free to play” is the ‘norm’ in these countries. Paying monthly to play an MMORPG is unheard of in the East. Games like Age of Conan from Funcom and World of Warcraft from Blizzard Entertainment are still available in Asia, just with a different business model. Lineage 2 and Age of Conan for example are both free to play with cash shops in South Korea. In terms of variety, North America is lacking compared to Korea. Obviously the mega popular MMOs like MapleStory, Runes of Magic and Vindictus are available in both the East and West. Other smaller MMOs like Prius Online and Koongya adventure from Netmarble aren’t yet available in the U.S or Europe.

In fact, there are so many smaller free to play MMORPGs in South Korea and Japan that MMORPG players over there have much more variety. Even with 200+ free to play MMORPGs in the U.S. Variety Is lacking – especially since most free to play MMORPGs in the West are the same old fantasy MMORPGs rehashed. Anime MMORPGs like Luna Online and Fly For Fun look neat, but there are so many similar games. Heck, if you’ve played Luna Online, you might as well have played every other anime MMORPG from Adsa Story to Zu Online – as they’re all very similar. I’m sure a lot of games are clones of each other in Korea and Japan too, but with more games means more variety.

I know Korea is big in MMO development, but Japan isn’t. There are only a handful of MMOs actually developed in Japan. I think Ran Online and Pandora Saga are some of the only two. I’m talking free to play MMORPGs, not pay to play ones, so I’m excluding games like Final Fantasy 11 & 14. Oh, and there’s Florensia as well as CosmicBreak. Korean MMORPGs seem to be more popular than Japanese MMORPGs, as Nexon is one of the biggest MMO companies in the world, and they specialize in free to play games. Perfect World Entertainment – the company behind Battle of the Immortals, Perfect World, Forsaken World and Jade Dynasty is also very big on free to play MMOs. I think Perfect World Entertainment and Nexon are the two biggest MMORPG companies in the World. There aren’t too many Western MMO developers, yet, so most of the free to play titles in the U.S. Are imported and licensed from Korean developers. Firefall from Red5 Studios is supposed to be free to play and League of Legends is f2p. So aside from these there are very few new western developed f2p MMOs, though big companies here are starting to realize the potential of free to play. I think Electronic Arts has been doing a good job embracing the genre. They should make their upcoming Star Wars MMO “The Old Republic” free to play too. That would be awesome.

Anyway, I’m done with this long random rant =).

Tuesday, September 14, 2010

MMOs You can Play 5 Minutes a Day

When people hear the term “MMO” or “MMORPG” they instantly think the game is ridiculously time consuming. There’s also a stereotype out there that MMORPG Players have no lives. Both of these statements are false. Not every single MMORPG consumes a person’s life. There are countless casual and social games which can be played for a few minutes each day. Browser based MMORPGs especially are designed to be played in short intervals. Games like War of Legends, Caesary and Heroes of Gaia are a few examples of some MMOs that can be played 10 minutes a day. A lot of “hard core” client based MMORPGs like Dungeons and Dragons Online and Grand Fantasia can certainly eat up a person’s entire day, as these games are BUILT to consume a lot of time. As I mentioned earlier though, there are plenty of games designed for casual players.

Facebook Games such as Farmville, Ninja Saga and Nightclub City for example are also designed to be played in short bursts. It doesn’t even make sense to play these games for hours at a time, as these games involve lots of waiting. Personally, I know a lot of non-gamers who play Happy Aquarium, Pet Society and Restaurant City. These Facebook Games are actually a rapidly growing market. I think they’re so successful because they attract both gamers and non-gamers. Plus, these games don’t involve any actual skill; players only need to click around every few hours to progress in these kinds of games, while actual in depth MMOs like Ace Online and Dragon Oath actaully take some sort of skill and understanding of game mechanics.

There are also a few browser based chat MMOs like IMVU, WoozWorld and Gaia Online which are designed for those looking for more of a social experience than a gaming one. Players in these kinds of games don’t have to play for hours at a time, but can instead play in short 30 minute bursts. The purpose of these games is to make friends and meet new people online – not slay monsters and complete quests. There are client based MMOs like Lost Saga, Audition Online and ShowUp which can also be played in short bursts. The reasons these games don’t take up too much time is because each individual round only takes 10 minutes or so in these MMOs. “Rounds” in League of Legends on the other hand, can take upwards of an hour – sometimes much longer.

So enough with these stereotypes. There are MMOs out there that can be played in short bursts. Not every MMORPG player is a bum who plays games all day.

Saturday, September 11, 2010

Where Are all the Japanese MMORPGs?

Japan has always been big on both video games and anime, but they’ve been very weak in MMORPGs. Japanese game developers like Square Enix and Konami are world renowned for their triple A games, but it seems like Japan is well behind countries like South Korea and China in the MMORPG space. Sure Square Enix has Final Fantasy 11 and Final Fantasy 14, but it seems like out of the 200+ free to play MMORPGs available in the U.S. Only a handful of them are Japanese developed. Games like Uncharted Waters Online from NetMarble and GetAmped2 from Cyber Step are Japanese developed, but for every Japanese developed MMORPG I can name a dozen Korean ones. The video game industry in Japan is big. And by big, I mean HUGE. Two of the biggest video game companies are based in Japan – Nintendo and Sony. To be fair, Sony Online Entertainment does have several MMORPGs in North America – Like Vanguard, Pirates of the Burning Seas, EverQuest 2 and numerous other titles – but none of these games were actually developed in Japan. So it wouldn’t be fair to call them Japanese MMORPGs.

So why isn’t Japan big on MMORPGs? I think it’s because they’re not great at developing these kinds of games. Don’t get me wrong – I love Japanese console games, but I’ve tried playing Uncharted Waters Online and strongly disliked it. Mostly because the interface sucked. Fantasy Earth Zero, which is published by GamePot USA is also one of the few Japanese developed MMOs in the U.S. The game isn’t bad, but it’s really old. The graphics just look ridiculously out dated. CosmicBreak unfortunately suffers from the same problem. The game is decent, but it just looks REALLY old. Pandora Saga looks a bit nicer, but it’s not at all popular in the U.S. – but that’s because it’s being published in Malaysia. U.S. Users can still access it though, because there aren’t any IP blocks in place.

The problem with Japanese MMORPGs is that they’re all incredibly old. Final Fantasy 14 and Dynasty Warriors Online are the newest MMORPGs developed in Japan. The rest of the titles available in North America are just really old games re-launching in North America. I actually had a chance to play the Final Fantasy 14 beta, and I was very disappointed. The game suffers from the same problem Uncharted Waters Online has – a terrible interface. Aside from the clunky interface, there’s a ton of lag while navigating the menus, that it’s just frustrating to play FF14. Hopefully Square Enix fixes these issues before launch. I Can’t say the same thing about Chinese MMORPGs. I mean, sure some Chinese developers like EnjoyMMO and TQ Digital make low quality games, but Perfect World Entertainment and ChangYou are well known for their very high quality titles. Forsaken World for example looks absolutely incredible – and I have no doubt that the game will be successful, as the company’s other games have been a big hit – See Perfect World, Jade Dynasty and Battle of the Immortals.

Anyway. Hopefully we can see some more Japanese MMORPGs here in the West.

Wednesday, September 8, 2010

Why Are Some New MMOs Terrible?

You’d think as time goes on and technology improves, newer MMOs would be…. better? I’m not talking about gameplay, as whether a game is good in terms of gameplay is completely subjective. I’m talking about a game’s graphics and mechanics. Just look at Mission Against Terror from Subagames which just launched in North America in September 2010. I hate to say this, but the game is absolute trash. You may be thinking – sure it released in North America in 2010, but it could have been available in Asia for much longer, much like Digimon Battle from WeMade Entertainment, Monster Forest from AsiaSoft, and Uncharted Waters Online from Netmarble. – but that’s not the case here. Mission Against Terror LAUNCHED in Asia in late 2009, making the game less than a year old.

That means Mission Against Terror is newer than Alliance of Valiant Arms from ijji, newer than Wolfteam from Softnyx, newer than Combat Arms from Nexon and much newer then S4 League from Alaplaya, but if you looked at the game you’d think it was at least 7 years old. Visually, the game stinks. Unfortunately, we like to pretend graphics don’t matter, but graphics do matter. How about in terms of gameplay? Wolfteam and Combat Arms each have 25+ weapons available in their item stores, Mission Against Terror has like 8. In terms of level designs, the game fails even more. The game’s developer – Kingsoft just COPIED, literally copied, the famous De_Dust2 map from Counter-Strike. I’m not suggesting that the two maps are similar, I’m saying there are identical – because they are. What about the game’s music? Sure, I didn’t go into the game expecting a splendid musical score like the ones I found in Ragnarok Online or Sword 2, but I expected something. To my surprise, the game literally stole the Pirates of the Caribbean main theme. It plays in the background randomly while you’re gaming. How shameless can you get?

Mission Against Terror, sadly, isn’t the only new game to disappoint. Avalon Heroes from Alaplaya also sucked. Erebus Travia Reborn and Fists of Fu from Outspark were both bad games too. I say bad because there are better alternatives to all of these games. Fists of Fu isn’t a terrible game by itself, but compared to very similar games like Dragonica Online from Gravity, Fists of Fu does suck. If Dragonica didn’t exist, Fists of Fu would be decent. I know this article was a bit negative and I’m not always so angry, but seriously – Mission Against Terror is such a bad game it hurts.

I’ll end this post with a bit more positive stuff. Company of Heroes Online from THQ is a blast. I played the game during its beta and really enjoyed it. If you never heard of it, it’s basically Company of Heroes (The retail PC game), except with more features. Yeah, they made it completely free to play and added more features. Craft of Gods recently went free to play and it’s a decent game too. I would never consider paying for it, since it’s a pay to play MMORPG gone free to play, it’s decent.

Friday, September 3, 2010

They Should Make a Harvest Moon MMO

How awesome would a Harvest Moon MMORPG be? Forget games like Farmville and Farm Town or any other Facebook game. I’m talking about a fully fledged farming MMO with some depth. I’ve always been a fan of the series since I played my first Harvest Moon game on the Super Nintendo. My favorite of the series has to be Friends of Mineral town for the gamebody advance though. I’ve played that game for ages.

There’s definitely a market out there for a farming MMO. Why? Just look at Farmville and, Farm Town and other cheap farming games on facebook! There are so many of them and they’re all REALLY popular. So if so many people are playing these bad farming games, I’m sure many would play a real farming MMORPG. Don’t give me the argument that farmville is a casual game, as most of the people I know who play it, spend HOURs a day on it – not 5 minutes here and there. I read somewhere that Zynga was making over hundred million a year from FarmVille alone. With a market that big, I’m surprised there are no actual client based farming games yet.

What I find really crazy is that there are SO many fantasy MMORPGs, Racing MMOs, Sports MMOs, Sci fi MMORPGs, Turn Based MMORPGs and such, but there are no farming games. Heck, there’s even a golfing MMO called Pangya, but no farming game. I think everyone should send emails to the developers over at Victor Interactive Software and ask for a Harvest Moon themed game. I mean, they keep releasing new games for 360, DS and PS3 but nothing online. Why? I’d gladly pay a monthly subscription to play a game like this.

I’d also really like to see a pokemon MMO. I think Nintendo is crazy for not releasing one. There’s a Digimon MMO called Digimon Battle which is by WeMade Entertainment – and it’s surprisingly popular. I’m serious if an 8 year old Digimon MMO can be successful, a Pokemon MMO could be huge. Perhaps even bigger than World of Warcraft or MapleStory! I know for a fact, MILLIONS of people would play. Nintendo wouldn’t have to do anything that creative either. Just use the same exact graphics as the Pokemon DS games, and make the world persistent, and bam you have an awesome Pokemon MMORPG. People like Pets in MMORPGs, so a Pokemon MMO would work really well.

What do you guys think? Wouldn’t a real client-based farming MMO be awesome?